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(+1)

Nice one. Definitely needs some music. I'd also suggest having the batteries reappear after respawning at a checkpoint. It made getting from the arms to the next checkpoint almost impossible. Game bugged though and wouldnt let me finish the quest at the lever. Is that the end of the game?

Thank you! Yes i expected the gameplay might be a little annoying but I didn't really had time to work refining it. And regarding the bug. After the gate opens, you can advance a little, and then the game ends. Does the gate not open at all? I didn't encounter this bug. Did you exhaust all of the green zombie's dialogue?

(+1)

I think I did something that broke his interaction too. I should have screenshot it to show you. I might have jumped immediately after trying to interact the first time. I didnt get any of his lines and didnt know about his collection quest, other than from reading someone else's comment. The textbox was there but no interaction.

Oh the dialogue is triggered by pressing E when near him but you can still move so it might have disappeared if you did so. You can still interact again tho. But yes the game is really confusing without a map and an objective list.  Might have add them after the jam ends.

(1 edit)

Mention! there is a small bug on the Durd quest where you can finish the quest by only picking one flower instead of 3.

Sorry for no music, no UI, and boring gameplay. :))